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An the epic action adventure fantasy AVATAR, James Cameron, the director of Titanic, takes us to a spectacular new world beyond our imagination. On the distant moon Pandora, a reluctant hero embarks on a journey of redemption, discovery and unexpected love -- as he leads a heroic battle to save a civilization. The story’s protagonist, Jake Sully, is an ex-Marine wh
 
   


              


                                                                    














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In the epic action adventure fantasy AVATAR, James Cameron, the director of Titanic, takes us to a spectacular new world beyond our imagination. On the distant moon Pandora, a reluctant hero embarks on a journey of redemption, discovery and unexpected love -- as he leads a heroic battle to save a civilization. The story’s protagonist, Jake Sully, is an ex-Marine who was wounded and paralyzed from the waist down in combat on Earth. In order to participate in the Avatar program, which will give him a healthy body, Jake agrees to travel to Pandora, a lush rainforest environment filled with incredible life forms – some beautiful, many terrifying. Pandora is also the home to the Na’vi, a humanoid race that lives at what we consider to be a primate level, but they are actually much more evolved than humans. Ten feet tall and blue skinned, the Na’vi live harmoniously within their unspoiled world. But as humans encroach on Pandora in search of valuable minerals, the Na’vi’s very existence is threatened – and their warrior abilities unleashedIn the epic action adventure fantasy AVATARas he leads a heroic battle to save a civilization.

The story’s protagonist, Jake Sully, is an ex-Marine who was wounded and paralyzed from the waist down in combat on Earth. In order to participate in the Avatar program, which will give him a healthy body, Jake agrees to travel to Pandora, a lush rainforest environment filled with incredible life forms – some beautiful, many terrifying. Pandora is also the home to the Na vi, a humanoid race that lives at what we consider to be a primate level, but they are actually much more evolved than humans. The term "Avatar" is from Hindu mythology, referring to corporeal manifestations of God on Earth. The main character, Jake Sully (newcomer Sam Worthington, who was also tapped for Terminator Salvation), is recruited by a company during a time of dystopian despair, when the world is ravagedfinancially destroyed. His brother died while trying to communicate with the The Na'vi, a native species of planet Pandora who are tall, thin, blue creatures with dreds. The businessmen would like him to take his brother's place. Unfortunately, there are two problems with that. Jake is handicapped because of his tour as a Marine. And two: The Na'vi aren't too keen on the human race. The solution to those problems is to genetically splice human and Na’vi DNA so that they can create an avatar, a creature that Jake can telepathically control.

Avatar
The name describes a computer user's representation of himself/herself or alter ego, whether in the form of a three-dimensional model used in computer games, a two-dimensional icon (picture) or a one-dimensional username used on Internet forums and other communities, or a text construct found on early systems such as MUDs. It is an object representing the user. The term "avatar" can also refer to the personality connected with the screen name, or handle, of an Internet user. This sense of the word was coined by Neal Stephenson in 1992's Snow Crash who co-opted it from the Sanskrit word avatāra which is a concept similar to that of incarnation.

Computer games
The use of the term "avatar" for the on-screen representation of the user was coined in 1985 by Chip Morningstar and Randy Farmer in designing Lucasfilm's online role-playing game Habitat.[6] (The computer game Ultima IV: Quest of the Avatar was released in 1985, but does not use the word in this sense, only in its religious sense; the player's in-game final objective is to become an "Avatar" or master of the Eight Virtues. Later games in the Ultima series use the term in the same sense as Habitat and introduce Habitat-style customization of avatars.) Another early use of the term was in the pen and paper role-playing game Shadowrun (1989)[


Avatars in video games are essentially the player's physical representation in the game world. In most games, the player's representation is fixed, however increasingly games offer a basic character model, or template, and then allow customization of the physical features as the player sees fit. For example, Carl Johnson, the avatar from Grand Theft Auto: San Andreas, can be dressed in a wide range of clothing, can be given tattoos and haircuts, and can even body build or become obese depending upon player actions

Aside from an avatar's physical appearance, its dialogue, particularly in cut scenes, may also reveal something of its character. A good example is the crude, action hero stereotype, Duke Nukem.[20] Other avatars, such as Gordon Freeman from Half-Life, who never speaks at all, reveal very little of themselves (the original game never showed the player what he looked like without the use of a console command for third-person view).

Massively multiplayer online games (MMOGs) are the source of the most varied and sophisticated avatars. Customization levels differ between games; For example in EVE Online, players construct a wholly customized portrait, using a software that allows for several changes to facial structure as well as preset hairstyles, skin tones, etc.[9]. However, these portraits appear only in in-game chats and static information view of other players. Usually, all players appear in gigantic spacecraft that give no view of their pilot, unlike in most other RPGs. Felicia Day, creator and star of The Guild web series, created a song called (Do You Wanna Date My) Avatar which satirizes avatars and virtual dating.

Alternatively, City of Heroes offers one of the most detailed and comprehensive in-game avatar creation processes, allowing players to construct anything from traditional superheroes to aliens, medieval knights, monsters, robots and many more.

Nintendo's Wii console allows for the creation of avatars called "Miis" that take the form of stylized, cartoonish people and can be used in some games as avatars for players, as in Wii Sports. In some games, the ability to use a Mii as an avatar must be unlocked, such as in Mario Kart Wii.